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GungHo Online Entertainment (FRA:G03) EBIT : €177.1 Mil (TTM As of Mar. 2024)


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What is GungHo Online Entertainment EBIT?

GungHo Online Entertainment's earnings before interest and taxes (EBIT) for the three months ended in Mar. 2024 was €42.6 Mil. Its earnings before interest and taxes (EBIT) for the trailing twelve months (TTM) ended in Mar. 2024 was €177.1 Mil.

EBIT or Operating Income is linked to Return on Capital for both regular definition and Joel Greenblatt's definition. GungHo Online Entertainment's annualized ROC % for the quarter that ended in Mar. 2024 was 90.47%. GungHo Online Entertainment's annualized ROC (Joel Greenblatt) % for the quarter that ended in Mar. 2024 was 2,312.99%.

EBIT is also linked to Joel Greenblatt's definition of earnings yield. GungHo Online Entertainment's Earnings Yield (Joel Greenblatt) % for the quarter that ended in Mar. 2024 was 130.04%.


GungHo Online Entertainment EBIT Historical Data

The historical data trend for GungHo Online Entertainment's EBIT can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

GungHo Online Entertainment EBIT Chart

GungHo Online Entertainment Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
EBIT
Get a 7-Day Free Trial Premium Member Only Premium Member Only 228.55 212.80 285.47 202.58 189.47

GungHo Online Entertainment Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
EBIT Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 61.71 60.29 43.58 30.62 42.61

Competitive Comparison of GungHo Online Entertainment's EBIT

For the Electronic Gaming & Multimedia subindustry, GungHo Online Entertainment's EV-to-EBIT, along with its competitors' market caps and EV-to-EBIT data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GungHo Online Entertainment's EV-to-EBIT Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, GungHo Online Entertainment's EV-to-EBIT distribution charts can be found below:

* The bar in red indicates where GungHo Online Entertainment's EV-to-EBIT falls into.



GungHo Online Entertainment EBIT Calculation

EBIT, sometimes also called Earnings Before Interest and Taxes, is a measure of a firm's profit that includes all expenses except interest and income tax expenses. It is the difference between operating revenues and operating expenses. When a firm does not have non-operating income, then Operating Income is sometimes used as a synonym for EBIT and operating profit.

EBIT for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was €177.1 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


GungHo Online Entertainment  (FRA:G03) EBIT Explanation

1. EBIT or Operating Income is linked to Return on Capital for both regular definition and Joel Greenblatt's definition.

GungHo Online Entertainment's annualized ROC % for the quarter that ended in Mar. 2024 is calculated as:

ROC % (Q: Mar. 2024 )
=NOPAT/Average Invested Capital
=Operating Income * ( 1 - Tax Rate % )/( (Invested Capital (Q: Dec. 2023 ) + Invested Capital (Q: Mar. 2024 ))/ count )
=153.912 * ( 1 - 24.67% )/( (134.014 + 122.3)/ 2 )
=115.9419096/128.157
=90.47 %

where

Invested Capital(Q: Dec. 2023 )
=Total Assets - Accounts Payable & Accrued Expense - Excess Cash
=Total Assets - Accounts Payable & Accrued Expense - ( Cash, Cash Equivalents, Marketable Securities - max(0, Total Current Liabilities - Total Current Assets+Cash, Cash Equivalents, Marketable Securities))
=1070.257 - 54.32 - ( 891.853 - max(0, 111.411 - 993.334+891.853))
=134.014

Note: The Operating Income data used here is four times the quarterly (Mar. 2024) data.

2. Joel Greenblatt's definition of Return on Capital:

GungHo Online Entertainment's annualized ROC (Joel Greenblatt) % for the quarter that ended in Mar. 2024 is calculated as:

ROC (Joel Greenblatt) %(Q: Mar. 2024 )
=EBIT/Average of (Net fixed Assets + Net Working Capital)
=EBIT/Average of (Property, Plant and Equipment+Net Working Capital)
     Q: Dec. 2023  Q: Mar. 2024
=EBIT/( ( (Property, Plant and Equipment + Net Working Capital) + (Property, Plant and Equipment + Net Working Capital) )/ count )
=170.444/( ( (7.897 + max(-9.93, 0)) + (6.841 + max(-8.205, 0)) )/ 2 )
=170.444/( ( 7.897 + 6.841 )/ 2 )
=170.444/7.369
=2,312.99 %

where Working Capital is:

Working Capital(Q: Dec. 2023 )
=(Accounts Receivable + Total Inventories + Other Current Assets) - (Accounts Payable & Accrued Expense + Defer. Rev. + Other Current Liabilities)
=(85.209 + 0.146 + 16.126) - (54.32 + 0 + 57.091)
=-9.93

Working Capital(Q: Mar. 2024 )
=(Accounts Receivable + Total Inventories + Other Current Assets) - (Accounts Payable & Accrued Expense + Defer. Rev. + Other Current Liabilities)
=(73.603 + 0 + 21.48) - (54.616 + 0 + 48.672)
=-8.205

When net working capital is negative, 0 is used.

Note: The EBIT data used here is four times the quarterly (Mar. 2024) EBIT data.

3. It is also linked to Joel Greenblatt's definition of Earnings Yield:

GungHo Online Entertainment's Earnings Yield (Joel Greenblatt) % for today is calculated as:

Earnings Yield (Joel Greenblatt) %=EBIT (TTM)/Enterprise Value (Q: Mar. 2024 )
=177.111/136.194
=130.04 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


GungHo Online Entertainment EBIT Related Terms

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GungHo Online Entertainment (FRA:G03) Business Description

Traded in Other Exchanges
Address
1-11-1, Pacific Century Place Marunouchi, Marunouchi, Chiyodaku, Tokyo, JPN, 100-6221
GungHo Online Entertainment, Inc. is a Japanese company that plans, develops, and distributes online video games. These games include smartphone platforms, online computer games, and console games. The company operates through its Personal Computer (PC) online segment, which is involved with distributing, operating, and licensing online games, and Mobile Consumer segment, which is involved with planning, development, and delivery of smartphone, consoles, and portable gaming machines.

GungHo Online Entertainment (FRA:G03) Headlines

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