GURUFOCUS.COM » STOCK LIST » Consumer Cyclical » Travel & Leisure » BANDAI NAMCO Holdings Inc (TSE:7832) » Definitions » Total Revenue Growth Rate (Future 3Y To 5Y Est)

BANDAI NAMCO Holdings (TSE:7832) Total Revenue Growth Rate (Future 3Y To 5Y Est) : 4.06 (As of May. 05, 2024)


View and export this data going back to 2005. Start your Free Trial

What is BANDAI NAMCO Holdings Total Revenue Growth Rate (Future 3Y To 5Y Est)?

Total Revenue Growth Rate (Future 3Y To 5Y Est) is the average growth rate of total revenue estimates over a 3-year to 5-year period.

As of today, BANDAI NAMCO Holdings's Total Revenue Growth Rate (Future 3Y To 5Y Est) is 4.06.


Competitive Comparison of BANDAI NAMCO Holdings's Total Revenue Growth Rate (Future 3Y To 5Y Est)

For the Leisure subindustry, BANDAI NAMCO Holdings's Total Revenue Growth Rate (Future 3Y To 5Y Est), along with its competitors' market caps and Total Revenue Growth Rate (Future 3Y To 5Y Est) data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


BANDAI NAMCO Holdings's Total Revenue Growth Rate (Future 3Y To 5Y Est) Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, BANDAI NAMCO Holdings's Total Revenue Growth Rate (Future 3Y To 5Y Est) distribution charts can be found below:

* The bar in red indicates where BANDAI NAMCO Holdings's Total Revenue Growth Rate (Future 3Y To 5Y Est) falls into.



BANDAI NAMCO Holdings  (TSE:7832) Total Revenue Growth Rate (Future 3Y To 5Y Est) Explanation

Total Revenue Growth Rate (Future 3Y To 5Y Est) is the growth rate of total revenue estimates over a 3-year to 5-year period. This data is provided directly by our trusted data vendors Refinitiv or Morningstar.

In situations where both vendors do not directly provide the growth rate data, we use the most recent annual revenue for the current year and estimated future revenue figures provided by the vendor to calculate the growth rate. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the average total revenue estimates growth rate.


BANDAI NAMCO Holdings Total Revenue Growth Rate (Future 3Y To 5Y Est) Related Terms

Thank you for viewing the detailed overview of BANDAI NAMCO Holdings's Total Revenue Growth Rate (Future 3Y To 5Y Est) provided by GuruFocus.com. Please click on the following links to see related term pages.


BANDAI NAMCO Holdings (TSE:7832) Business Description

Industry
Traded in Other Exchanges
Address
5-37-8, Shiba, Minato-ku, Tokyo, JPN, 108-0014
BANDAI NAMCO Holdings Inc owns a range of leisure related businesses in Japan. The company's primary business segments are Network Entertainment and Toys. The Network Entertainment segment represents a higher portion of revenues than that of Toys. It is known for developing and marketing home video game software, arcade game machines and management of amusement facilities. The Toys segment is concerned with selling vending machine capsule toys and other collectibles. Additionally, the company offers interactive media products in the form of music software and on-demand video content. Bandai Namco's revenue primarily depends on its domestic businesses and to a lesser extent on its activities in America, Europe and other Asian regions.

BANDAI NAMCO Holdings (TSE:7832) Headlines

No Headlines