GURUFOCUS.COM » STOCK LIST » Consumer Cyclical » Travel & Leisure » BANDAI NAMCO Holdings Inc (TSE:7832) » Definitions » Net-Net Working Capital

BANDAI NAMCO Holdings (TSE:7832) Net-Net Working Capital : 円230.55 (As of Dec. 2023)


View and export this data going back to 2005. Start your Free Trial

What is BANDAI NAMCO Holdings Net-Net Working Capital?

In calculating the Net-Net Working Capital (NNWC), Benjamin Graham assumed that a company's accounts receivable is only worth 75% its value, its inventory is only worth 50% of its value, but its liabilities have to be paid in full. In addition, Graham believed that preferred stock belongs on the liability side of the balance sheet, not as part of capital and surplus. This is a conservative way of estimating the company's value.

BANDAI NAMCO Holdings's Net-Net Working Capital for the quarter that ended in Dec. 2023 was 円230.55.

The industry rank for BANDAI NAMCO Holdings's Net-Net Working Capital or its related term are showing as below:

TSE:7832's Price-to-Net-Net-Working-Capital is ranked worse than
58.13% of 203 companies
in the Travel & Leisure industry
Industry Median: 7.75 vs TSE:7832: 9.82

BANDAI NAMCO Holdings Net-Net Working Capital Historical Data

The historical data trend for BANDAI NAMCO Holdings's Net-Net Working Capital can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

BANDAI NAMCO Holdings Net-Net Working Capital Chart

BANDAI NAMCO Holdings Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Net-Net Working Capital
Get a 7-Day Free Trial Premium Member Only Premium Member Only 182.91 158.31 234.76 236.47 318.70

BANDAI NAMCO Holdings Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Net-Net Working Capital Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 236.47 204.34 228.04 230.55 318.70

Competitive Comparison of BANDAI NAMCO Holdings's Net-Net Working Capital

For the Leisure subindustry, BANDAI NAMCO Holdings's Price-to-Net-Net-Working-Capital, along with its competitors' market caps and Price-to-Net-Net-Working-Capital data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


BANDAI NAMCO Holdings's Price-to-Net-Net-Working-Capital Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, BANDAI NAMCO Holdings's Price-to-Net-Net-Working-Capital distribution charts can be found below:

* The bar in red indicates where BANDAI NAMCO Holdings's Price-to-Net-Net-Working-Capital falls into.



BANDAI NAMCO Holdings Net-Net Working Capital Calculation

BANDAI NAMCO Holdings's Net-Net Working Capital (NNWC) per share for the fiscal year that ended in Mar. 2024 is calculated as

Net-Net Working Capital(A: Mar. 2024 )
=(Cash, Cash Equivalents, Marketable Securities+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(321868+0.75 * 118190+0.5 * 140596-272016
-0-306)/654.186
=318.70

BANDAI NAMCO Holdings's Net-Net Working Capital (NNWC) per share for the quarter that ended in Dec. 2023 is calculated as

Net-Net Working Capital(Q: Dec. 2023 )
=(Cash, Cash Equivalents, Marketable Securities+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(228407+0.75 * 138871+0.5 * 159623-259727
-0-438)/660.186
=230.55

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In calculating the Net-Net Working Capital (NNWC), Benjamin Graham assumed that a company's accounts receivable is only worth 75% its value, its inventory is only worth 50% of its value, but its liabilities have to be paid in full.

In addition, Graham believed that preferred stock belongs on the liability side of the balance sheet, not as part of capital and surplus. In "Security Analysis", preferred stock is dubbed "an imperfect creditorship position" that is best placed on the balance sheet alongside funded debt.

This is a conservative way of estimating the company's value.


BANDAI NAMCO Holdings  (TSE:7832) Net-Net Working Capital Explanation

One research study, covering the years 1970 through 1983 showed that portfolios picked at the beginning of each year, and held for one year, returned 29.4 percent, on average, over the 13-year period, compared to 11.5 percent for the S&P 500 Index. Other studies of Graham's strategy produced similar results.

Benjamin Graham looked for companies whose market values were less than two-thirds of their net-net value. They are collected under our Net-Net screener.


BANDAI NAMCO Holdings Net-Net Working Capital Related Terms

Thank you for viewing the detailed overview of BANDAI NAMCO Holdings's Net-Net Working Capital provided by GuruFocus.com. Please click on the following links to see related term pages.


BANDAI NAMCO Holdings (TSE:7832) Business Description

Traded in Other Exchanges
Address
5-37-8, Shiba, Minato-ku, Tokyo, JPN, 108-0014
BANDAI NAMCO Holdings Inc owns a range of leisure related businesses in Japan. The company's primary business segments are Network Entertainment and Toys. The Network Entertainment segment represents a higher portion of revenues than that of Toys. It is known for developing and marketing home video game software, arcade game machines and management of amusement facilities. The Toys segment is concerned with selling vending machine capsule toys and other collectibles. Additionally, the company offers interactive media products in the form of music software and on-demand video content. Bandai Namco's revenue primarily depends on its domestic businesses and to a lesser extent on its activities in America, Europe and other Asian regions.

BANDAI NAMCO Holdings (TSE:7832) Headlines

No Headlines