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Esports Entertainment Group (Esports Entertainment Group) Operating Income : $-14.21 Mil (TTM As of Mar. 2024)


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What is Esports Entertainment Group Operating Income?

Esports Entertainment Group's Operating Income for the three months ended in Mar. 2024 was $-1.81 Mil. Its Operating Income for the trailing twelve months (TTM) ended in Mar. 2024 was $-14.21 Mil.

Operating Margin % is calculated as Operating Income divided by its Revenue. Esports Entertainment Group's Operating Income for the three months ended in Mar. 2024 was $-1.81 Mil. Esports Entertainment Group's Revenue for the three months ended in Mar. 2024 was $1.72 Mil. Therefore, Esports Entertainment Group's Operating Margin % for the quarter that ended in Mar. 2024 was -105.28%.

Esports Entertainment Group's 5-Year average Growth Rate for Operating Margin % was 0.00% per year.

Operating Income or EBIT is linked to Return on Capital for both regular definition and Joel Greenblatt's definition. Esports Entertainment Group's annualized ROC % for the quarter that ended in Mar. 2024 was -168.00%. Esports Entertainment Group's annualized ROC (Joel Greenblatt) % for the quarter that ended in Mar. 2024 was -35,412.50%.


Esports Entertainment Group Operating Income Historical Data

The historical data trend for Esports Entertainment Group's Operating Income can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Esports Entertainment Group Operating Income Chart

Esports Entertainment Group Annual Data
Trend Jun14 Jun15 Jun16 Jun17 Jun18 Jun19 Jun20 Jun21 Jun22 Jun23
Operating Income
Get a 7-Day Free Trial Premium Member Only Premium Member Only -3.01 -4.05 -25.73 -42.86 -20.67

Esports Entertainment Group Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Operating Income Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -5.42 -3.83 -5.01 -3.55 -1.81

Esports Entertainment Group Operating Income Calculation

Operating Income, is the profit a company earned through operations. All expenses, including cash expenses such as cost of goods sold (COGS), research & development, wages, and non-cash expenses, such as depreciation, depletion and amortization, have been deducted from the sales.

Operating Income for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was $-14.21 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Esports Entertainment Group  (OTCPK:GMBL) Operating Income Explanation

1. Operating Income or EBIT is linked to Return on Capital for both regular definition and Joel Greenblatt's definition.

Esports Entertainment Group's annualized ROC % for the quarter that ended in Mar. 2024 is calculated as:

ROC % (Q: Mar. 2024 )
=NOPAT/Average Invested Capital
=Operating Income * ( 1 - Tax Rate % )/( (Invested Capital (Q: Dec. 2023 ) + Invested Capital (Q: Mar. 2024 ))/ count )
=-7.256 * ( 1 - 0% )/( (4.525 + 4.113)/ 2 )
=-7.256/4.319
=-168.00 %

where

Note: The Operating Income data used here is four times the quarterly (Mar. 2024) data.

2. Joel Greenblatt's definition of Return on Capital:

Esports Entertainment Group's annualized ROC (Joel Greenblatt) % for the quarter that ended in Mar. 2024 is calculated as:

ROC (Joel Greenblatt) %(Q: Mar. 2024 )
=EBIT/Average of (Net fixed Assets + Net Working Capital)
=EBIT/Average of (Property, Plant and Equipment+Net Working Capital)
     Q: Dec. 2023  Q: Mar. 2024
=EBIT/( ( (Property, Plant and Equipment + Net Working Capital) + (Property, Plant and Equipment + Net Working Capital) )/ count )
=-11.332/( ( (0.043 + max(-7.201, 0)) + (0.021 + max(-9.385, 0)) )/ 2 )
=-11.332/( ( 0.043 + 0.021 )/ 2 )
=-11.332/0.032
=-35,412.50 %

where Working Capital is:

Working Capital(Q: Dec. 2023 )
=(Accounts Receivable + Total Inventories + Other Current Assets) - (Accounts Payable & Accrued Expense + Defer. Rev. + Other Current Liabilities)
=(0.073 + 0 + 2.752) - (8.488 + 1.539 + -0.00099999999999945)
=-7.201

Working Capital(Q: Mar. 2024 )
=(Accounts Receivable + Total Inventories + Other Current Assets) - (Accounts Payable & Accrued Expense + Defer. Rev. + Other Current Liabilities)
=(0.005 + 0 + 0.385) - (8.353 + 1.421 + 0.0010000000000012)
=-9.385

When net working capital is negative, 0 is used.

Note: The EBIT data used here is four times the quarterly (Mar. 2024) EBIT data.

3. Operating Income is also linked to Operating Margin %:

Esports Entertainment Group's Operating Margin % for the quarter that ended in Mar. 2024 is calculated as:

Operating Margin %=Operating Income (Q: Mar. 2024 )/Revenue (Q: Mar. 2024 )
=-1.814/1.723
=-105.28 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

4. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Operating Income growth rate using Operating Income per share data.


Be Aware

Compared with a company's EBITDA margin, Operating Margin can be manipulated by adjusting the rate of depreciation, depletion and amortization (DDA).

If a company is facing competition, its Operating Margin may decline. Often the Operating Margin declines well before the company's revenue or even profit decline. Therefore, Operating Margin is a very important indicator of whether the company is facing problems.

For instance, by 2012, Nokia (NOK)'s problems were well known and its stock had lost more than 90% of its market value since 2007. But Nokia's Operating Margin had already been in decline since 2002, although its earnings per share were still rising. Investors who paid attention to Operating Margin would have avoided this huge loss. The same can be said for Research-in-Motion (RIMM).

Therefore, Operating Margin is a very important screening filter for GuruFocus. GuruFocus's Buffett-Munger screener requires that the profit margin is either consistent or expanding. The Model Portfolio of the Buffett-Munger screener has outperformed the market every year since inception in 2009.


Esports Entertainment Group Operating Income Related Terms

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Esports Entertainment Group (Esports Entertainment Group) Business Description

Traded in Other Exchanges
N/A
Address
Block 6, Triq Paceville, St. Julians, Birkirkara, MLT, STJ 3109
Esports Entertainment Group Inc is a full-service esports and online betting company. It focuses on three verticals: Games, iGaming, and Technology. EEG Games provides a wide array of services and infrastructure for businesses to engage esports and gaming communities around the world including Esports Gaming League (EGL), which hosts a community of more than 350,000 gamers on its proprietary tournament platform EGL.tv. EEG iGaming includes a number of award-winning brands covering traditional online sports book wagering needs as well as a multinational casino operator.
Executives
Robert Soper director 251 LITTLE FALLS DRIVE, WILMINGTON DE 19808
Michael J Villani officer: Interim CFO and Controller 84 FESTIVAL CT., WHITE PLAINS NY 10603
Alex Igelman officer: Chief Executive Officer 800 STEELES AVE W, SUITE B10245, THORNHILL A6 L4J 7L2
Jennifer Shera Pace officer: Chief People Officer FLAT 6, BLOCK D, IL-PJAZZA,, BIRBAL STREET, BALZAN O1 BZN9015
Grant Johnson director, 10 percent owner, officer: Pres./Sec./Treas. C/O SWISS MEDICA, 53 YONGE STREET, TORONTO A6 A1 M5E 1J3
Lydia Roy officer: Secretary 9595 HIGHLAND POINTE PASS, DELRAY BEACH FL 33446
Mark Andrew Nielsen director, officer: Director 5271 E SAGEWOOD DRIVE, BOISE ID 83716
Lefevre Adrien officer: Chief Compliance Officer 170, PATER HOUSE,, LEVEL 1, PSAILA STREET, BIRKIRKARA O1 9077
Stuart James Tilly officer: Chief Legal Officer 170 PATER HOUSE,, PSAILA STREET, BIRKIRKARA O1 BKR 9077
Warwick Winston Bartlett director ROSE COTTAGE,, 28 BOWLING GREEN ROAD, CASTLETOWN Y8 IM9 1EB
Daniel Michael Marks officer: Chief Financial Officer 170 PETER HOUSE, PSAILA STREET, BIRKIKARA O1 BKR 9077
Damian Mathews director 170 PETER HOUSE, PSAILA STREET, BIRKIRKARA O1 BRK 9077
James S Cardwell officer: Interim CFO CLINTON SQUARE, 75 S. CLINTON AVE., SUITE 510, ROCHESTER NY 14604
John Clyde Brackens officer: Chief Information Officer 66 EASTVILLE AVE, EASTVILLE SUBDIVISION, FILINVEST EAST HOMES, CAINTA, RIZAL R6 1900
Shawn Erickson 10 percent owner 280 NELSON STREET, SUITE 448, VANCOUVER A1 V6E 2E2

Esports Entertainment Group (Esports Entertainment Group) Headlines