GURUFOCUS.COM » STOCK LIST » Technology » Software » Oculus VisionTech Inc (OTCPK:OVTZ) » Definitions » EBITDA

Oculus VisionTech (Oculus VisionTech) EBITDA : $-0.45 Mil (TTM As of Mar. 2024)


View and export this data going back to . Start your Free Trial

What is Oculus VisionTech EBITDA?

Oculus VisionTech's EBITDA for the three months ended in Mar. 2024 was $-0.08 Mil. Its EBITDA for the trailing twelve months (TTM) ended in Mar. 2024 was $-0.45 Mil.

During the past 3 years, the average EBITDA Growth Rate was 9.20% per year. During the past 5 years, the average EBITDA Growth Rate was -48.80% per year. During the past 10 years, the average EBITDA Growth Rate was -27.40% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the EBITDA Growth Rate using EBITDA data.

During the past 13 years, the highest 3-Year average EBITDA Growth Rate of Oculus VisionTech was 50.40% per year. The lowest was -121.40% per year. And the median was 3.10% per year.

Oculus VisionTech's EBITDA per Share for the three months ended in Mar. 2024 was $-0.00. Its EBITDA per share for the trailing twelve months (TTM) ended in Mar. 2024 was $-0.01.

During the past 3 years, the average EBITDA per Share Growth Rate was 14.00% per year. During the past 5 years, the average EBITDA per Share Growth Rate was -31.60% per year. During the past 10 years, the average EBITDA per Share Growth Rate was -4.00% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the EBITDA per share growth rate using EBITDA per Share data.

During the past 13 years, the highest 3-Year average EBITDA per Share Growth Rate of Oculus VisionTech was 52.30% per year. The lowest was -97.20% per year. And the median was 14.15% per year.


Oculus VisionTech EBITDA Historical Data

The historical data trend for Oculus VisionTech's EBITDA can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Oculus VisionTech EBITDA Chart

Oculus VisionTech Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
EBITDA
Get a 7-Day Free Trial Premium Member Only Premium Member Only -0.20 -0.81 -1.99 -2.07 -0.60

Oculus VisionTech Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
EBITDA Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.24 -0.12 -0.14 -0.10 -0.08

Competitive Comparison of Oculus VisionTech's EBITDA

For the Software - Infrastructure subindustry, Oculus VisionTech's EV-to-EBITDA, along with its competitors' market caps and EV-to-EBITDA data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Oculus VisionTech's EV-to-EBITDA Distribution in the Software Industry

For the Software industry and Technology sector, Oculus VisionTech's EV-to-EBITDA distribution charts can be found below:

* The bar in red indicates where Oculus VisionTech's EV-to-EBITDA falls into.


Earnings Before Interest, Taxes, Depreciation, and Amortization (EBITDA) is what the company earns before it expenses interest, taxes, depreciation and amortization.

Oculus VisionTech's EBITDA for the fiscal year that ended in Dec. 2023 is calculated as

Oculus VisionTech's EBITDA was directly provided by GuruFocus' data source Morningstar. For the fiscal year ended in Dec. 2023, Oculus VisionTech's EBITDA was $-0.60 Mil.

Oculus VisionTech's EBITDA for the quarter that ended in Mar. 2024 is calculated as

Oculus VisionTech's EBITDA was directly provided by GuruFocus' data source Morningstar. For the quarter ended in Mar. 2024, Oculus VisionTech's EBITDA was $-0.08 Mil.

EBITDA for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was $-0.45 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Sometimes companies may have already deducted Depreciation and Amortization from Gross Profit. In this case Depreciation and Amortization needs to be added back when calculating EBITDA.

Oculus VisionTech  (OTCPK:OVTZ) EBITDA Explanation

EBITDA is a cash flow measure that ignores changes in working capital. EBITDA minus Depreciation, and Amortization (DA) equals Operating Income. Operating Income is profit before interest and taxes. Of course, Interest and taxes need to be paid.

While depreciation and amortization expenses do not need to be paid in cash, assets - especially tangible assets - do need to be replaced over time. EBITDA is not a measure of profit in any sense. EBITDA is a measure of cash generation by a business where the uses of that cash may be more or less discretionary depending on the nature of the business.

The EBITDA of a TV station is largely discretionary. Owners may use much of the EBITDA generated by a TV station as they see fit. The EBITDA of a railroad is largely non-discretionary. Owners must use much of the EBITDA generated by a railroad to replace the physical assets of the railroad or the business will literally fall apart over time.

EBITDA can be thought of as the cash a business generates that is available to:

Add more inventory
Add more receivables
Replace property, plant, and equipment
Add more property, plant, and equipment
Pay interest
Pay taxes
And finally: pay owners

EBITDA is widely used in financial analysis because Depreciation and Amortization are not present day cash expenses.. Depreciation and amortization are the spreading out of the costs of assets over the time in which those assets provide benefits. Today's depreciation and amortization expenses relate to assets bought in the past. The assets being expensed may or may not need to be replaced in the future. And the cost to replace the assets may be more or less than it was in the past. For this reason, the depreciation and amortization expenses a company records in the present year may have no relationship to the actual cash costs needed to maintain its assets in future years.

A company's depreciation expense depends on both its expectations about the assets it owns and its choice of accounting methods. Two companies owning identical assets may have different depreciation expenses because they have different expectations about the useful lives of those assets and because they make different accounting choices.

Analysts use EBITDA to remove this element of personal choice from a company's accounting statements. The use of EBITDA is an attempt to make the results of different companies more comparable and uniform.


Be Aware

Although depreciation is not a cash cost it is a real business cost because the company has to pay for the fixed assets when they purchase them. Both Warren Buffett and Charlie Munger hate the idea of EBITDA because in this calculation, depreciation is not counted as an expense.

EBITDA over Revenue is a good metric for comparing the operating efficiencies between companies because EBITDA is less vulnerable to companies' accounting choices. For this reason, EBITDA is used in ranking the Predictability of Companies. Also Price-to-EBITDA is sometimes used in valuations.


Oculus VisionTech EBITDA Related Terms

Thank you for viewing the detailed overview of Oculus VisionTech's EBITDA provided by GuruFocus.com. Please click on the following links to see related term pages.


Oculus VisionTech (Oculus VisionTech) Business Description

Traded in Other Exchanges
Address
837 West Hastings Street, Suite 507, Vancouver, BC, CAN, V6C 3N6
Oculus VisionTech Inc. is a Canadian-based development-stage technology company focused on cyber security, data privacy and data protection solutions for Enterprise business customers.
Executives
Anton J Drescher director, officer: Chief Financial Officer (CFO) 837 WEST HASTINGS STREET #507, VANCOUVER BC, CANADA V6C 3N6 A1 0000
Fabrice Helliker director 507-837 WEST HASTINGS STREET, VANCOUVER A1 V6C 3N6
Michael Patrick Johnson director 2120 CAREY AVE., REGISTERED AGENCY SERVICES, INC., CHEYENNE WY 82001
Shawn Norman Nichols director 326 BROOKE AVENUE, TORONTO A6 M5M2L3
Rowland Perkins director, officer: Chief Executive Officer (CEO) 751 WOODPARK ROAD SW, CALGARY A0 T2W 2S3
Tomislav Perovic director 6260 MULBERRY CRESCENT, MISSISSAUGA A6 L5V 1B7
Ronald K Wages director 1508 SIR GALLAHAN COURT, WAXHAW NC 28173
Usa Video Interactive Corp director, officer: President 837 WEST HASTINGS STREET, SUITE 507, VANCOUVER A1 V6C 3N6
Edwin Molina director, officer: President 8 WEST MAIN STREET, NIANTIC CT 06352
Smith Robert D Jr other: Resigned Director/Officer 90 VALLEY DRIVE, SALEM CT 06420
Maurice Loverso director 8378 MAURICE DEPLESISS, MONTREAL A8 HIE 3A3

Oculus VisionTech (Oculus VisionTech) Headlines