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Take-Two Interactive Software (BSP:T1TW34) Change In Inventory : R$0 Mil (TTM As of Mar. 2024)


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What is Take-Two Interactive Software Change In Inventory?

Take-Two Interactive Software's change in inventory for the quarter that ended in Mar. 2024 was R$0 Mil. It means Take-Two Interactive Software's inventory stayed the same from Dec. 2023 to Mar. 2024 .

Take-Two Interactive Software's change in inventory for the fiscal year that ended in Mar. 2024 was R$0 Mil. It means Take-Two Interactive Software's inventory stayed the same from Mar. 2023 to Mar. 2024 .

Take-Two Interactive Software's Total Inventories for the quarter that ended in Mar. 2024 was R$0 Mil.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Take-Two Interactive Software's Days Inventory for the quarter that ended in Mar. 2024 was 0.00.

Inventory Turnover measures how fast the company turns over its inventory within a year.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Take-Two Interactive Software's Inventory-to-Revenue for the quarter that ended in Mar. 2024 was 0.00.


Take-Two Interactive Software Change In Inventory Historical Data

The historical data trend for Take-Two Interactive Software's Change In Inventory can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Take-Two Interactive Software Change In Inventory Chart

Take-Two Interactive Software Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Change In Inventory
Get a 7-Day Free Trial Premium Member Only Premium Member Only 41.48 14.11 20.43 - -

Take-Two Interactive Software Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Change In Inventory Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - - - - -

Take-Two Interactive Software Change In Inventory Calculation

Change In Inventory is the difference between last period's ending inventory and the current period's ending inventory.

Change In Inventory for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was R$0 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Take-Two Interactive Software  (BSP:T1TW34) Change In Inventory Explanation

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Take-Two Interactive Software's Days Inventory for the quarter that ended in is calculated as:

Days Inventory=Average Total Inventories/Cost of Goods Sold*Days in Period
=0/4632.708*365 / 4
=0.00

2. Inventory Turnover measures how fast the company turns over its inventory within a year.

Take-Two Interactive Software's Inventory Turnover for the quarter that ended in Mar. 2024 is calculated as

3. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Take-Two Interactive Software's Inventory to Revenue for the quarter that ended in Mar. 2024 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Take-Two Interactive Software Change In Inventory Related Terms

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Take-Two Interactive Software (BSP:T1TW34) Business Description

Traded in Other Exchanges
Address
110 West 44th Street, New York, NY, USA, 10036
Found in 1993, Take-Two consists of three wholly owned labels, Rockstar Games, 2K, and Zynga. The firm is one of the world's largest independent video game publishers on consoles, PCs, smartphones, and tablets. Take-Two's franchise portfolio is headlined by "Grand Theft Auto" (345 million units sold) and contains other well-known titles such as "NBA 2K," "Civilization," "Borderlands," "Bioshock," and "Xcom." Zynga mobile titles include "Farmville," "Empires & Puzzles," and "CSR Racing.".

Take-Two Interactive Software (BSP:T1TW34) Headlines

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