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Cube Entertainment (XKRX:182360) EV-to-Revenue : 0.88 (As of Jun. 04, 2024)


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What is Cube Entertainment EV-to-Revenue?

EV-to-Revenue is calculated as enterprise value divided by its revenue. As of today, Cube Entertainment's enterprise value is ₩146,632 Mil. Cube Entertainment's Revenue for the trailing twelve months (TTM) ended in Mar. 2024 was ₩167,499 Mil. Therefore, Cube Entertainment's EV-to-Revenue for today is 0.88.

The historical rank and industry rank for Cube Entertainment's EV-to-Revenue or its related term are showing as below:

XKRX:182360' s EV-to-Revenue Range Over the Past 10 Years
Min: 0.14   Med: 2.21   Max: 7.17
Current: 0.88

During the past 11 years, the highest EV-to-Revenue of Cube Entertainment was 7.17. The lowest was 0.14. And the median was 2.21.

XKRX:182360's EV-to-Revenue is ranked better than
62.9% of 1035 companies
in the Media - Diversified industry
Industry Median: 1.3 vs XKRX:182360: 0.88

The reason Enterprise Value is used is because Enterprise Value is more real in reflecting how much an investor pays when buying a company. For detais, go to Enterprise Value.

EV-to-Revenue is a similar ratio to PS Ratio, except here Enterprise Value instead of Market Cap is used in the calculation.

As of today (2024-06-04), Cube Entertainment's stock price is ₩14200.00. Cube Entertainment's Revenue per Share for the trailing twelve months (TTM) ended in Mar. 2024 was ₩12,265.49. Therefore, Cube Entertainment's PS Ratio for today is 1.16.


Cube Entertainment EV-to-Revenue Historical Data

The historical data trend for Cube Entertainment's EV-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Cube Entertainment EV-to-Revenue Chart

Cube Entertainment Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
EV-to-Revenue
Get a 7-Day Free Trial Premium Member Only Premium Member Only 3.50 3.11 4.71 1.50 1.65

Cube Entertainment Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
EV-to-Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 2.20 2.33 1.62 1.65 1.04

Competitive Comparison of Cube Entertainment's EV-to-Revenue

For the Entertainment subindustry, Cube Entertainment's EV-to-Revenue, along with its competitors' market caps and EV-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Cube Entertainment's EV-to-Revenue Distribution in the Media - Diversified Industry

For the Media - Diversified industry and Communication Services sector, Cube Entertainment's EV-to-Revenue distribution charts can be found below:

* The bar in red indicates where Cube Entertainment's EV-to-Revenue falls into.



Cube Entertainment EV-to-Revenue Calculation

EV-to-Revenue is a similar ratio to PS Ratio, except here Enterprise Value instead of Market Cap is used in the calculation.

Cube Entertainment's EV-to-Revenue for today is calculated as:

EV-to-Revenue=Enterprise Value (Today)/Revenue (TTM)
=146632.143/167499.48
=0.88

Cube Entertainment's current Enterprise Value is ₩146,632 Mil.
Cube Entertainment's Revenue for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was ₩167,499 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Cube Entertainment  (XKRX:182360) EV-to-Revenue Explanation

The reason Enterprise Value is used is because Enterprise Value is more real in reflecting how much an investor pays when buying a company. For detais, go to Enterprise Value.

Cube Entertainment's PS Ratiofor today is calculated as:

PS Ratio=Share Price (Today)/Revenue per Share (TTM)
=14200.00/12265.49
=1.16

Cube Entertainment's share price for today is ₩14200.00.
Cube Entertainment's Revenue per Share for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was ₩12,265.49.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Cube Entertainment EV-to-Revenue Related Terms

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Cube Entertainment (XKRX:182360) Business Description

Traded in Other Exchanges
N/A
Address
4F, Chungdam-Dong, Kangnam-Gu, Seoul, KOR, 125-20
Cube Entertainment Inc is engaged in the publishing of videos, audio and original master recordings. The company produces motion graphic, music videos and promotion VCR.

Cube Entertainment (XKRX:182360) Headlines

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