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Playwith Korea (XKRX:023770) EV-to-EBIT : -26.05 (As of Jun. 11, 2024)


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What is Playwith Korea EV-to-EBIT?

EV-to-EBIT is calculated as Enterprise Value divided by its EBIT. As of today, Playwith Korea's Enterprise Value is ₩51,826 Mil. Playwith Korea's EBIT for the trailing twelve months (TTM) ended in Mar. 2024 was ₩-1,989 Mil. Therefore, Playwith Korea's EV-to-EBIT for today is -26.05.

The historical rank and industry rank for Playwith Korea's EV-to-EBIT or its related term are showing as below:

XKRX:023770' s EV-to-EBIT Range Over the Past 10 Years
Min: -71.63   Med: 2.38   Max: 284.4
Current: -26.05

During the past 13 years, the highest EV-to-EBIT of Playwith Korea was 284.40. The lowest was -71.63. And the median was 2.38.

XKRX:023770's EV-to-EBIT is ranked worse than
100% of 312 companies
in the Interactive Media industry
Industry Median: 11.88 vs XKRX:023770: -26.05

Joel Greenblatt calls the inversion of this ratio Earnings Yield (Joel Greenblatt) %. Playwith Korea's Enterprise Value for the quarter that ended in Mar. 2024 was ₩46,128 Mil. Playwith Korea's EBIT for the trailing twelve months (TTM) ended in Mar. 2024 was ₩-1,989 Mil. Playwith Korea's Earnings Yield (Joel Greenblatt) % for the quarter that ended in Mar. 2024 was -4.31%.


Playwith Korea EV-to-EBIT Historical Data

The historical data trend for Playwith Korea's EV-to-EBIT can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Playwith Korea EV-to-EBIT Chart

Playwith Korea Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
EV-to-EBIT
Get a 7-Day Free Trial Premium Member Only Premium Member Only 4.68 3.05 39.59 -28.08 -7.83

Playwith Korea Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
EV-to-EBIT Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -13.12 -7.28 -8.76 -7.83 -23.19

Competitive Comparison of Playwith Korea's EV-to-EBIT

For the Electronic Gaming & Multimedia subindustry, Playwith Korea's EV-to-EBIT, along with its competitors' market caps and EV-to-EBIT data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Playwith Korea's EV-to-EBIT Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Playwith Korea's EV-to-EBIT distribution charts can be found below:

* The bar in red indicates where Playwith Korea's EV-to-EBIT falls into.



Playwith Korea EV-to-EBIT Calculation

Playwith Korea's EV-to-EBIT for today is calculated as:

EV-to-EBIT=Enterprise Value (Today)/EBIT (TTM)
=51826.135/-1989.491
=-26.05

Playwith Korea's current Enterprise Value is ₩51,826 Mil.
Playwith Korea's EBIT for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was ₩-1,989 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Playwith Korea  (XKRX:023770) EV-to-EBIT Explanation

This is a more accurate valuation of companies' operation because it considers the debt and cash on its balance sheet, and non-operating items such as interest payment, tax, and one-time items are not included in the Operating Income.

Joel Greenblatt calls the inversion of this ratio Earnings Yield (Joel Greenblatt) %.

Playwith Korea's Earnings Yield (Joel Greenblatt) % for the quarter that ended in Mar. 2024 is calculated as:

Earnings Yield (Joel Greenblatt) % (Q: Mar. 2024 ) =EBIT / Enterprise Value (Q: Mar. 2024 )
=-1989.491/46127.7022
=-4.31 %

Playwith Korea's Enterprise Value for the quarter that ended in Mar. 2024 was ₩46,128 Mil.
Playwith Korea's EBIT for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was ₩-1,989 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Playwith Korea EV-to-EBIT Related Terms

Thank you for viewing the detailed overview of Playwith Korea's EV-to-EBIT provided by GuruFocus.com. Please click on the following links to see related term pages.


Playwith Korea (XKRX:023770) Business Description

Traded in Other Exchanges
N/A
Address
25, Pangyo-ro 256beon-gil, Bundang-gu, Gyeonggy-do, Seongnam-si, KOR
Playwith Korea Inc Formerly PLAYWITH Inc is a South Korean company operating in the electronic gaming and multimedia industry. The company is engaged as a fame developer and publisher.

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