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Square Enix Holdings Co (Square Enix Holdings Co) E10 : $0.84 (As of Dec. 2023)


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What is Square Enix Holdings Co E10?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years.

Square Enix Holdings Co's adjusted earnings per share data for the three months ended in Dec. 2023 was $0.294. Add all the adjusted EPS for the past 10 years together and divide 10 will get our e10, which is $0.84 for the trailing ten years ended in Dec. 2023.

During the past 12 months, Square Enix Holdings Co's average E10 Growth Rate was -100.00% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the E10 growth rate using E10 data.

During the past 13 years, the highest 3-Year average E10 Growth Rate of Square Enix Holdings Co was 36.40% per year. The lowest was 18.70% per year. And the median was 27.50% per year.

As of today (2024-06-08), Square Enix Holdings Co's current stock price is $14.91. Square Enix Holdings Co's E10 for the quarter that ended in Dec. 2023 was $0.84. Square Enix Holdings Co's Shiller PE Ratio of today is 17.75.

During the past 13 years, the highest Shiller PE Ratio of Square Enix Holdings Co was 82.73. The lowest was 19.59. And the median was 49.22.


Square Enix Holdings Co E10 Historical Data

The historical data trend for Square Enix Holdings Co's E10 can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Square Enix Holdings Co E10 Chart

Square Enix Holdings Co Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
E10
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.44 0.56 0.65 0.82 -

Square Enix Holdings Co Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
E10 Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.82 0.78 0.78 0.84 -

Competitive Comparison of Square Enix Holdings Co's E10

For the Electronic Gaming & Multimedia subindustry, Square Enix Holdings Co's Shiller PE Ratio, along with its competitors' market caps and Shiller PE Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Square Enix Holdings Co's Shiller PE Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Square Enix Holdings Co's Shiller PE Ratio distribution charts can be found below:

* The bar in red indicates where Square Enix Holdings Co's Shiller PE Ratio falls into.



Square Enix Holdings Co E10 Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. When we calculate the today's Shiller P/E ratio of a stock, we use today's price divided by E10.

What is E10? How do we calculate E10?

E10 is the average of the inflation adjusted earnings of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the E10 of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the earnings from 2001 through 2010.

We adjusted the earnings of 2001 earnings data with the total inflation from 2001 through 2010 to the equivalent earnings in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart earned $1 a share in 2001, then the 2001's equivalent earnings in 2010 is $1.4 a share. If Wal-Mart earns $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 earnings in 2010 is $1.35. So on and so forth, you get the equivalent earnings of past 10 years. Then you add them together and divided the sum by 10 to get E10.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Square Enix Holdings Co's adjusted earnings per share data for the three months ended in Dec. 2023 was:

Adj_EPS= Earnings per Share (Diluted) /CPI of Dec. 2023 (Change)*Current CPI (Dec. 2023)
=0.294/106.8000*106.8000
=0.294

Current CPI (Dec. 2023) = 106.8000.

Square Enix Holdings Co Quarterly Data

per share eps CPI Adj_EPS
201403 0.060 95.700 0.067
201406 0.145 98.000 0.158
201409 0.093 98.500 0.101
201412 0.190 97.900 0.207
201503 -0.043 97.900 -0.047
201506 0.198 98.400 0.215
201509 0.045 98.500 0.049
201512 0.209 98.100 0.228
201603 0.230 97.900 0.251
201606 0.207 98.100 0.225
201609 0.006 98.000 0.007
201612 0.408 98.400 0.443
201703 0.108 98.100 0.118
201706 0.309 98.500 0.335
201709 0.345 98.800 0.373
201712 0.180 99.400 0.193
201803 0.139 99.200 0.150
201806 0.213 99.200 0.229
201809 0.101 99.900 0.108
201812 0.037 99.700 0.040
201903 0.380 99.700 0.407
201906 0.160 99.800 0.171
201909 0.267 100.100 0.285
201912 0.315 100.500 0.335
202003 0.084 100.300 0.089
202006 0.559 99.900 0.598
202009 0.066 99.900 0.071
202012 0.094 99.300 0.101
202103 0.329 99.900 0.352
202106 0.480 99.500 0.515
202109 0.392 100.100 0.418
202112 0.618 100.100 0.659
202203 0.393 101.100 0.415
202206 0.572 101.800 0.600
202209 0.615 103.100 0.637
202212 0.214 104.100 0.220
202303 0.089 104.400 0.091
202306 0.186 105.200 0.189
202309 0.291 106.200 0.293
202312 0.294 106.800 0.294

Add all the adjusted EPS together and divide 10 will get our e10.


Square Enix Holdings Co  (OTCPK:SQNNY) E10 Explanation

If a company grows much fast than inflation, E10 may underestimate the company's earnings power. Shiller PE Ratio can seem to be too high even the actual P/E is low.

For the Shiller P/E, the earnings of the past 10 years are inflation-adjusted and averaged. The result is used for P/E calculation. Since it looks at the average over the last 10 years, the Shiller P/E is also called PE10.

The Shiller P/E was first used by professor Robert Shiller to measure the valuation of the overall market. The same calculation is applied here to individual companies.

Square Enix Holdings Co's Shiller P/E Ratio of today is calculated as

Shiller PE Ratio=Share Price/E10
=14.91/0.84
=17.75

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Shiller P/E Ratio of Square Enix Holdings Co was 82.73. The lowest was 19.59. And the median was 49.22.


Be Aware

Shiller PE Ratio works better for cyclical companies. It gives you a better idea on the company's real earnings power.


Square Enix Holdings Co E10 Related Terms

Thank you for viewing the detailed overview of Square Enix Holdings Co's E10 provided by GuruFocus.com. Please click on the following links to see related term pages.


Square Enix Holdings Co (Square Enix Holdings Co) Business Description

Traded in Other Exchanges
Address
Shinjuku Eastside Square, 6-27-30 Shinjuku, Shinjuku-ku, Tokyo, JPN, 160-8430
Square Enix Holdings Co Ltd is a Japanese holding company that is involved with entertainment content and services. The firm's segments include digital entertainment, which designs, develops, and sells digital entertainment products and games; amusement, which operates amusement facilities and distributes arcade game machines; publication, which publishes comic books, game strategy books, and magazines; and merchandising, which produces, distributes, and licenses derivative products of titles owned by the firm. Square Enix derives the majority of its revenue from its digital entertainment operations.