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Take-Two Interactive Software (WBO:TTWO) Cyclically Adjusted Revenue per Share : €25.78 (As of Mar. 2024)


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What is Take-Two Interactive Software Cyclically Adjusted Revenue per Share?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

Take-Two Interactive Software's adjusted revenue per share for the three months ended in Mar. 2024 was €7.542. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is €25.78 for the trailing ten years ended in Mar. 2024.

During the past 12 months, Take-Two Interactive Software's average Cyclically Adjusted Revenue Growth Rate was 4.40% per year. During the past 3 years, the average Cyclically Adjusted Revenue Growth Rate was 11.30% per year. During the past 5 years, the average Cyclically Adjusted Revenue Growth Rate was 11.40% per year. During the past 10 years, the average Cyclically Adjusted Revenue Growth Rate was 6.10% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of Take-Two Interactive Software was 13.20% per year. The lowest was -1.90% per year. And the median was 2.50% per year.

As of today (2024-06-01), Take-Two Interactive Software's current stock price is €146.32. Take-Two Interactive Software's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2024 was €25.78. Take-Two Interactive Software's Cyclically Adjusted PS Ratio of today is 5.68.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Take-Two Interactive Software was 10.94. The lowest was 0.93. And the median was 5.27.


Take-Two Interactive Software Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for Take-Two Interactive Software's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Take-Two Interactive Software Cyclically Adjusted Revenue per Share Chart

Take-Two Interactive Software Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 16.65 17.11 21.70 24.25 25.78

Take-Two Interactive Software Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 24.25 24.93 26.60 24.12 25.78

Competitive Comparison of Take-Two Interactive Software's Cyclically Adjusted Revenue per Share

For the Electronic Gaming & Multimedia subindustry, Take-Two Interactive Software's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Take-Two Interactive Software's Cyclically Adjusted PS Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Take-Two Interactive Software's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Take-Two Interactive Software's Cyclically Adjusted PS Ratio falls into.



Take-Two Interactive Software Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Take-Two Interactive Software's adjusted Revenue per Share data for the three months ended in Mar. 2024 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Mar. 2024 (Change)*Current CPI (Mar. 2024)
=7.542/131.7762*131.7762
=7.542

Current CPI (Mar. 2024) = 131.7762.

Take-Two Interactive Software Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201406 1.163 100.560 1.524
201409 1.219 100.428 1.600
201412 4.022 99.070 5.350
201503 3.420 99.621 4.524
201506 2.961 100.684 3.875
201509 2.712 100.392 3.560
201512 4.558 99.792 6.019
201603 4.049 100.470 5.311
201606 3.278 101.688 4.248
201609 3.250 101.861 4.204
201612 4.995 101.863 6.462
201703 4.905 102.862 6.284
201706 3.161 103.349 4.030
201709 3.401 104.136 4.304
201712 3.454 104.011 4.376
201803 3.106 105.290 3.887
201806 2.863 106.317 3.549
201809 3.637 106.507 4.500
201812 9.567 105.998 11.894
201903 4.111 107.251 5.051
201906 4.206 108.070 5.129
201909 6.828 108.329 8.306
201912 7.327 108.420 8.905
202003 6.010 108.902 7.272
202006 6.422 108.767 7.781
202009 6.188 109.815 7.426
202012 6.094 109.897 7.307
202103 6.075 111.754 7.163
202106 5.765 114.631 6.627
202109 6.245 115.734 7.111
202112 6.850 117.630 7.674
202203 7.230 121.301 7.854
202206 7.530 125.017 7.937
202209 8.433 125.227 8.874
202212 7.910 125.222 8.324
202303 8.040 127.348 8.320
202306 6.918 128.729 7.082
202309 7.165 129.860 7.271
202312 7.357 129.419 7.491
202403 7.542 131.776 7.542

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


Take-Two Interactive Software  (WBO:TTWO) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Take-Two Interactive Software's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=146.32/25.78
=5.68

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Take-Two Interactive Software was 10.94. The lowest was 0.93. And the median was 5.27.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


Take-Two Interactive Software Cyclically Adjusted Revenue per Share Related Terms

Thank you for viewing the detailed overview of Take-Two Interactive Software's Cyclically Adjusted Revenue per Share provided by GuruFocus.com. Please click on the following links to see related term pages.


Take-Two Interactive Software (WBO:TTWO) Business Description

Traded in Other Exchanges
Address
110 West 44th Street, New York, NY, USA, 10036
Found in 1993, Take-Two consists of three wholly owned labels, Rockstar Games, 2K, and Zynga. The firm is one of the world's largest independent video game publishers on consoles, PCs, smartphones, and tablets. Take-Two's franchise portfolio is headlined by "Grand Theft Auto" (345 million units sold) and contains other well-known titles such as "NBA 2K," "Civilization," "Borderlands," "Bioshock," and "Xcom." Zynga mobile titles include "Farmville," "Empires & Puzzles," and "CSR Racing.".