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Golden Entertainment (STU:GE6) Cyclically Adjusted Revenue per Share : €25.91 (As of Mar. 2024)


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What is Golden Entertainment Cyclically Adjusted Revenue per Share?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

Golden Entertainment's adjusted revenue per share for the three months ended in Mar. 2024 was €5.219. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is €25.91 for the trailing ten years ended in Mar. 2024.

During the past 12 months, Golden Entertainment's average Cyclically Adjusted Revenue Growth Rate was 13.80% per year. During the past 3 years, the average Cyclically Adjusted Revenue Growth Rate was 22.50% per year. During the past 5 years, the average Cyclically Adjusted Revenue Growth Rate was 24.30% per year. During the past 10 years, the average Cyclically Adjusted Revenue Growth Rate was 35.30% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of Golden Entertainment was 51.90% per year. The lowest was -13.30% per year. And the median was 23.90% per year.

As of today (2024-06-01), Golden Entertainment's current stock price is €26.80. Golden Entertainment's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2024 was €25.91. Golden Entertainment's Cyclically Adjusted PS Ratio of today is 1.03.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Golden Entertainment was 6.28. The lowest was 0.29. And the median was 2.70.


Golden Entertainment Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for Golden Entertainment's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Golden Entertainment Cyclically Adjusted Revenue per Share Chart

Golden Entertainment Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 11.34 11.93 16.97 22.46 25.38

Golden Entertainment Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 21.98 24.26 25.83 25.38 25.91

Competitive Comparison of Golden Entertainment's Cyclically Adjusted Revenue per Share

For the Resorts & Casinos subindustry, Golden Entertainment's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Golden Entertainment's Cyclically Adjusted PS Ratio Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, Golden Entertainment's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Golden Entertainment's Cyclically Adjusted PS Ratio falls into.



Golden Entertainment Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Golden Entertainment's adjusted Revenue per Share data for the three months ended in Mar. 2024 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Mar. 2024 (Change)*Current CPI (Mar. 2024)
=5.219/131.7762*131.7762
=5.219

Current CPI (Mar. 2024) = 131.7762.

Golden Entertainment Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201406 0.762 100.560 0.999
201409 0.923 100.428 1.211
201412 0.777 99.070 1.034
201503 0.881 99.621 1.165
201506 1.020 100.684 1.335
201509 2.922 100.392 3.835
201512 3.598 99.792 4.751
201603 3.673 100.470 4.817
201606 4.069 101.688 5.273
201609 4.076 101.861 5.273
201612 4.296 101.863 5.558
201703 4.348 102.862 5.570
201706 4.200 103.349 5.355
201709 3.749 104.136 4.744
201712 5.486 104.011 6.950
201803 5.899 105.290 7.383
201806 6.249 106.317 7.745
201809 6.518 106.507 8.064
201812 6.597 105.998 8.201
201903 7.701 107.251 9.462
201906 7.908 108.070 9.643
201909 7.945 108.329 9.665
201912 7.827 108.420 9.513
202003 6.712 108.902 8.122
202006 2.403 108.767 2.911
202009 6.199 109.815 7.439
202012 5.997 109.897 7.191
202103 6.620 111.754 7.806
202106 7.679 114.631 8.828
202109 7.536 115.734 8.581
202112 7.365 117.630 8.251
202203 7.729 121.301 8.396
202206 8.654 125.017 9.122
202209 9.047 125.227 9.520
202212 8.480 125.222 8.924
202303 8.403 127.348 8.695
202306 8.614 128.729 8.818
202309 7.842 129.860 7.958
202312 6.953 129.419 7.080
202403 5.219 131.776 5.219

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


Golden Entertainment  (STU:GE6) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Golden Entertainment's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=26.80/25.91
=1.03

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Golden Entertainment was 6.28. The lowest was 0.29. And the median was 2.70.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


Golden Entertainment Cyclically Adjusted Revenue per Share Related Terms

Thank you for viewing the detailed overview of Golden Entertainment's Cyclically Adjusted Revenue per Share provided by GuruFocus.com. Please click on the following links to see related term pages.


Golden Entertainment (STU:GE6) Business Description

Traded in Other Exchanges
Address
6595 S Jones Boulevard, Las Vegas, NV, USA, 89118
Golden Entertainment Inc is a us-based company that focuses on distributed gaming, casino, and resort operations. Its reportable segments are Nevada Casino Resorts, Nevada Locals Casinos, Maryland Casino Resort, and Distributed Gaming. It derives key revenue from the Nevada Casino Resorts and Distributed Gaming segments. Nevada Casino Resorts is comprised of destination casino resort properties offering a variety of food and beverage outlets, entertainment venues, and other amenities. Distributed Gaming segment is comprised of the operation of slot machines and amusement devices in non-casino locations across Nevada and Montana, with a limited number of slot machines in each location, as well as the operation of branded taverns.

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