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React Gaming Group (React Gaming Group) Cyclically Adjusted Revenue per Share : $0.03 (As of Sep. 2022)


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What is React Gaming Group Cyclically Adjusted Revenue per Share?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

React Gaming Group's adjusted revenue per share for the three months ended in Sep. 2022 was $0.004. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is $0.03 for the trailing ten years ended in Sep. 2022.

Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

As of today (2024-06-01), React Gaming Group's current stock price is $0.0022. React Gaming Group's Cyclically Adjusted Revenue per Share for the quarter that ended in Sep. 2022 was $0.03. React Gaming Group's Cyclically Adjusted PS Ratio of today is 0.07.


React Gaming Group Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for React Gaming Group's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

React Gaming Group Cyclically Adjusted Revenue per Share Chart

React Gaming Group Annual Data
Trend Dec12 Dec13 Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only - - - 0.02 -

React Gaming Group Quarterly Data
Dec17 Mar18 Jun18 Sep18 Dec18 Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - - 0.03 0.03 0.03

Competitive Comparison of React Gaming Group's Cyclically Adjusted Revenue per Share

For the Gambling subindustry, React Gaming Group's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


React Gaming Group's Cyclically Adjusted PS Ratio Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, React Gaming Group's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where React Gaming Group's Cyclically Adjusted PS Ratio falls into.



React Gaming Group Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, React Gaming Group's adjusted Revenue per Share data for the three months ended in Sep. 2022 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Sep. 2022 (Change)*Current CPI (Sep. 2022)
=0.004/120.6479*120.6479
=0.004

Current CPI (Sep. 2022) = 120.6479.

React Gaming Group Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201212 0.010 95.760 0.013
201303 0.021 97.103 0.026
201306 0.012 97.182 0.015
201309 0.019 97.419 0.024
201312 0.013 96.945 0.016
201403 0.015 98.604 0.018
201406 0.024 99.473 0.029
201409 0.019 99.394 0.023
201412 0.014 98.367 0.017
201503 0.010 99.789 0.012
201506 0.008 100.500 0.010
201509 0.004 100.421 0.005
201512 0.003 99.947 0.004
201603 0.005 101.054 0.006
201606 0.006 102.002 0.007
201609 0.004 101.765 0.005
201612 0.005 101.449 0.006
201703 0.006 102.634 0.007
201706 0.003 103.029 0.004
201709 0.004 103.345 0.005
201712 0.003 103.345 0.004
201803 0.003 105.004 0.003
201806 0.002 105.557 0.002
201809 0.002 105.636 0.002
201812 0.003 105.399 0.003
201903 0.002 106.979 0.002
201906 0.001 107.690 0.001
201909 0.002 107.611 0.002
201912 0.001 107.769 0.001
202003 0.001 107.927 0.001
202006 0.000 108.401 0.000
202009 0.000 108.164 0.000
202012 0.000 108.559 0.000
202103 0.000 110.298 0.000
202106 0.000 111.720 0.000
202109 0.000 112.905 0.000
202112 0.000 113.774 0.000
202203 0.002 117.646 0.002
202206 0.004 120.806 0.004
202209 0.004 120.648 0.004

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


React Gaming Group  (OTCPK:ITMZF) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

React Gaming Group's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=0.0022/0.03
=0.07

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


React Gaming Group Cyclically Adjusted Revenue per Share Related Terms

Thank you for viewing the detailed overview of React Gaming Group's Cyclically Adjusted Revenue per Share provided by GuruFocus.com. Please click on the following links to see related term pages.


React Gaming Group (React Gaming Group) Business Description

Traded in Other Exchanges
N/A
Address
6500 Transcanada Highway, Suite 209, St. Laurent, QC, CAN, H4T 1X3
React Gaming Group Inc is engaged in esports betting. The group is focused on live betting and online gaming.

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