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Nintendo Co (FRA:NTOA) Cyclically Adjusted Revenue per Share : €1.61 (As of Dec. 2023)


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What is Nintendo Co Cyclically Adjusted Revenue per Share?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

Nintendo Co's adjusted revenue per share for the three months ended in Dec. 2023 was €0.819. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is €1.61 for the trailing ten years ended in Dec. 2023.

During the past 12 months, Nintendo Co's average Cyclically Adjusted Revenue Growth Rate was -100.00% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of Nintendo Co was 12.00% per year. The lowest was -3.00% per year. And the median was 0.60% per year.

As of today (2024-05-26), Nintendo Co's current stock price is €12.00. Nintendo Co's Cyclically Adjusted Revenue per Share for the quarter that ended in Dec. 2023 was €1.61. Nintendo Co's Cyclically Adjusted PS Ratio of today is 7.45.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Nintendo Co was 9.57. The lowest was 1.87. And the median was 6.27.


Nintendo Co Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for Nintendo Co's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Nintendo Co Cyclically Adjusted Revenue per Share Chart

Nintendo Co Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 1.42 1.43 1.51 1.60 -

Nintendo Co Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 1.60 1.57 1.62 1.61 -

Competitive Comparison of Nintendo Co's Cyclically Adjusted Revenue per Share

For the Electronic Gaming & Multimedia subindustry, Nintendo Co's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Nintendo Co's Cyclically Adjusted PS Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Nintendo Co's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Nintendo Co's Cyclically Adjusted PS Ratio falls into.



Nintendo Co Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Nintendo Co's adjusted Revenue per Share data for the three months ended in Dec. 2023 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Dec. 2023 (Change)*Current CPI (Dec. 2023)
=0.819/106.8000*106.8000
=0.819

Current CPI (Dec. 2023) = 106.8000.

Nintendo Co Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201403 0.105 95.700 0.117
201406 0.114 98.000 0.124
201409 0.148 98.500 0.160
201412 0.390 97.900 0.425
201503 0.173 97.900 0.189
201506 0.135 98.400 0.147
201509 0.176 98.500 0.191
201512 0.348 98.100 0.379
201603 0.130 97.900 0.142
201606 0.109 98.100 0.119
201609 0.136 98.000 0.148
201612 0.296 98.400 0.321
201703 0.307 98.100 0.334
201706 0.257 98.500 0.279
201709 0.347 98.800 0.375
201712 0.752 99.400 0.808
201803 0.316 99.200 0.340
201806 0.272 99.200 0.293
201809 0.351 99.900 0.375
201812 0.992 99.700 1.063
201903 0.337 99.700 0.361
201906 0.296 99.800 0.317
201909 0.482 100.100 0.514
201912 1.002 100.500 1.065
202003 0.504 100.300 0.537
202006 0.620 99.900 0.663
202009 0.694 99.900 0.742
202012 1.055 99.300 1.135
202103 0.575 99.900 0.615
202106 0.510 99.500 0.547
202109 0.491 100.100 0.524
202112 1.153 100.100 1.230
202203 0.612 101.100 0.647
202206 0.465 101.800 0.488
202209 0.529 103.100 0.548
202212 0.959 104.100 0.984
202303 0.460 104.400 0.471
202306 0.647 105.200 0.657
202309 0.456 106.200 0.459
202312 0.819 106.800 0.819

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


Nintendo Co  (FRA:NTOA) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Nintendo Co's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=12.00/1.61
=7.45

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Nintendo Co was 9.57. The lowest was 1.87. And the median was 6.27.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


Nintendo Co Cyclically Adjusted Revenue per Share Related Terms

Thank you for viewing the detailed overview of Nintendo Co's Cyclically Adjusted Revenue per Share provided by GuruFocus.com. Please click on the following links to see related term pages.


Nintendo Co (FRA:NTOA) Business Description

Traded in Other Exchanges
Address
11-1 Hokotate-cho, Kamitoba, Minami-ku, Kyoto, JPN, 601-8501
Nintendo started its video game console business in 1983 by launching the NES, and started its portable console business in 1989 by launching the Game Boy. Since then, the firm has focused on expanding the gaming population by delivering unique entertainment experiences on its original console systems; the Wii and Nintendo DS are its most popular hardware. However, Nintendo not only makes game consoles, but also owns world-renowned IPs such as Super Mario, Pokemon, and Zelda, which have been a source of cash flow for 40 years. 2020 was the 35th anniversary of Super Mario, Nintendo's most famous character.

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