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GameStop (LTS:0A6L) Change in Same Store Sales % : 0.00% (As of . 20)


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What is GameStop Change in Same Store Sales %?

Same-store sales, also known as comparable-store sales, is the most important financial metric in the retail industry to evaluate the performance of existing stores. It equals the percentage growth of the average sales per store from the previous period to current period.

A positive number indicates that more sales are generated in the same store compared with the previous period, which suggests growing demand. The higher the number is, the more growth the retailer has.

The historical rank and industry rank for GameStop's Change in Same Store Sales % or its related term are showing as below:

LTS:0A6L's Change in Same Store Sales % is not ranked *
in the Retail - Cyclical industry.
Industry Median:
* Ranked among companies with meaningful Change in Same Store Sales % only.

GameStop Change in Same Store Sales % Historical Data

The historical data trend for GameStop's Change in Same Store Sales % can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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GameStop Change in Same Store Sales % Chart



GameStop  (LTS:0A6L) Change in Same Store Sales % Explanation

Same-store sales, also known as comparable-store sales, is the most important financial metric in the retail industry to evaluate the performance of existing stores. It equals the percentage growth of the average sales per store from the previous period to current period.

A positive number indicates that more sales are generated in the same store compared with the previous period, meaning growing demand, while a negative number indicates the opposite. The higher the number is, the more growth the retailer has.

Same-store sales can be improved by two factors: average ticket size and the number of tickets. If each customer buys more, the average ticket size will increase. If more customers come to the store, the number of tickets will increase.


GameStop Change in Same Store Sales % Related Terms

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GameStop (LTS:0A6L) Business Description

Address
625 Westport Parkway, Grapevine, TX, USA, 76051
GameStop Corp is a U.S. multichannel video game, consumer electronics, and services retailer. The company operates across Europe, Canada, Australia, and the United States. GameStop sells new and second-hand video game hardware, physical and digital video game software, and video game accessories, mainly through GameStop, EB Games, and Micromania stores and international e-commerce sites, including www.gamestop.com, www.ebgames.com.au, and www.micromania.fr. The company has two main business segments: Video game brands and Technology brands. The technology brands segment sells wireless products and services and operates Spring Mobile managed AT&T and Cricket Wireless branded stores, along with the Simply Mac business.

GameStop (LTS:0A6L) Headlines

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