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Gaming Realms (LSE:GMR) Debt-to-EBITDA : 0.02 (As of Dec. 2023)


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What is Gaming Realms Debt-to-EBITDA?

Debt-to-EBITDA measures a company's ability to pay off its debt.

Gaming Realms's Short-Term Debt & Capital Lease Obligation for the quarter that ended in Dec. 2023 was £0.05 Mil. Gaming Realms's Long-Term Debt & Capital Lease Obligation for the quarter that ended in Dec. 2023 was £0.13 Mil. Gaming Realms's annualized EBITDA for the quarter that ended in Dec. 2023 was £9.66 Mil. Gaming Realms's annualized Debt-to-EBITDA for the quarter that ended in Dec. 2023 was 0.02.

A high Debt-to-EBITDA ratio generally means that a company may spend more time to paying off its debt. According to Joel Tillinghast's BIG MONEY THINKS SMALL: Biases, Blind Spots, and Smarter Investing, a ratio of Debt-to-EBITDA exceeding four is usually considered scary unless tangible assets cover the debt.

The historical rank and industry rank for Gaming Realms's Debt-to-EBITDA or its related term are showing as below:

LSE:GMR' s Debt-to-EBITDA Range Over the Past 10 Years
Min: -0.96   Med: 0.04   Max: 0.35
Current: 0.02

During the past 13 years, the highest Debt-to-EBITDA Ratio of Gaming Realms was 0.35. The lowest was -0.96. And the median was 0.04.

LSE:GMR's Debt-to-EBITDA is ranked better than
98.71% of 619 companies
in the Travel & Leisure industry
Industry Median: 2.87 vs LSE:GMR: 0.02

Gaming Realms Debt-to-EBITDA Historical Data

The historical data trend for Gaming Realms's Debt-to-EBITDA can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gaming Realms Debt-to-EBITDA Chart

Gaming Realms Annual Data
Trend Sep13 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Debt-to-EBITDA
Get a 7-Day Free Trial Premium Member Only Premium Member Only -0.96 0.35 0.07 0.05 0.02

Gaming Realms Semi-Annual Data
Mar14 Sep14 Jun15 Dec15 Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23
Debt-to-EBITDA Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.08 0.04 0.04 0.03 0.02

Competitive Comparison of Gaming Realms's Debt-to-EBITDA

For the Gambling subindustry, Gaming Realms's Debt-to-EBITDA, along with its competitors' market caps and Debt-to-EBITDA data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gaming Realms's Debt-to-EBITDA Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, Gaming Realms's Debt-to-EBITDA distribution charts can be found below:

* The bar in red indicates where Gaming Realms's Debt-to-EBITDA falls into.



Gaming Realms Debt-to-EBITDA Calculation

Debt-to-EBITDA measures a company's ability to pay off its debt.

Gaming Realms's Debt-to-EBITDA for the fiscal year that ended in Dec. 2023 is calculated as

Debt-to-EBITDA=Total Debt / EBITDA
=(Short-Term Debt & Capital Lease Obligation + Long-Term Debt & Capital Lease Obligation) / EBITDA
=(0.052 + 0.133) / 9.351
=0.02

Gaming Realms's annualized Debt-to-EBITDA for the quarter that ended in Dec. 2023 is calculated as

Debt-to-EBITDA=Total Debt / EBITDA
=(Short-Term Debt & Capital Lease Obligation + Long-Term Debt & Capital Lease Obligation) / EBITDA
=(0.052 + 0.133) / 9.662
=0.02

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In the calculation of annual Debt-to-EBITDA, the EBITDA of the last fiscal year is used. In calculating the annualized quarterly data, the EBITDA data used here is two times the quarterly (Dec. 2023) EBITDA data.


Gaming Realms  (LSE:GMR) Debt-to-EBITDA Explanation

In the calculation of Debt-to-EBITDA, we use the total of Short-Term Debt & Capital Lease Obligation and Long-Term Debt & Capital Lease Obligation divided by EBITDA. In some calculations, Total Liabilities is used to for calculation.


Be Aware

A high Debt-to-EBITDA ratio generally means that a company may spend more time to paying off its debt.

According to Joel Tillinghast's BIG MONEY THINKS SMALL: Biases, Blind Spots, and Smarter Investing, a ratio of Debt-to-EBITDA exceeding four is usually considered scary unless tangible assets cover the debt.


Gaming Realms Debt-to-EBITDA Related Terms

Thank you for viewing the detailed overview of Gaming Realms's Debt-to-EBITDA provided by GuruFocus.com. Please click on the following links to see related term pages.


Gaming Realms (LSE:GMR) Business Description

Traded in Other Exchanges
Address
Two Valentine Place, London, GBR, SE1 8QH
Gaming Realms PLC is a gaming company. It develops, publishes and licenses next-generation mobile gaming content. The company creates and publishes real money and social games for mobile, with operations in the UK, the U.S and Canada. The group has two continuing reportable operating segments Licensing - brand and content licensing to partners in Europe and the U.S, and Social Publishing - providing freemium games to the U.S and Europe. The company's geographical segment includes the UK, including Channel Islands, the U.S and Rest of the world. It generates the majority of its revenue from Social Publishing segment.

Gaming Realms (LSE:GMR) Headlines

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