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SciPlay (SciPlay) Inventory-to-Revenue : 0.00 (As of Jun. 2023)


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What is SciPlay Inventory-to-Revenue?

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. SciPlay's Average Total Inventories for the quarter that ended in Jun. 2023 was $0.0 Mil. SciPlay's Revenue for the three months ended in Jun. 2023 was $189.9 Mil. SciPlay's Inventory-to-Revenue for the quarter that ended in Jun. 2023 was 0.00.

SciPlay's Inventory-to-Revenue for the quarter that ended in Jun. 2023 stayed the same from Mar. 2023 (0.00) to Mar. 2023 (0.00)

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. SciPlay's Days Inventory for the three months ended in Jun. 2023 was 0.00.

Inventory Turnover measures how fast the company turns over its inventory within a year.


SciPlay Inventory-to-Revenue Historical Data

The historical data trend for SciPlay's Inventory-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

SciPlay Inventory-to-Revenue Chart

SciPlay Annual Data
Trend Dec17 Dec18 Dec19 Dec20 Dec21 Dec22
Inventory-to-Revenue
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SciPlay Quarterly Data
Sep18 Dec18 Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23
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Competitive Comparison of SciPlay's Inventory-to-Revenue

For the Electronic Gaming & Multimedia subindustry, SciPlay's Inventory-to-Revenue, along with its competitors' market caps and Inventory-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


SciPlay's Inventory-to-Revenue Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, SciPlay's Inventory-to-Revenue distribution charts can be found below:

* The bar in red indicates where SciPlay's Inventory-to-Revenue falls into.



SciPlay Inventory-to-Revenue Calculation

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

SciPlay's Inventory-to-Revenue for the fiscal year that ended in Dec. 2022 is calculated as

Inventory-to-Revenue (A: Dec. 2022 )
=Average Total Inventories / Revenue
=( (Total Inventories (A: Dec. 2021 ) + Total Inventories (A: Dec. 2022 )) / count ) / Revenue (A: Dec. 2022 )
=( (0 + 0) / 1 ) / 671
=0 / 671
=0.00

SciPlay's Inventory-to-Revenue for the quarter that ended in Jun. 2023 is calculated as

Inventory-to-Revenue (Q: Jun. 2023 )
=Average Total Inventories / Revenue
=( (Total Inventories (Q: Mar. 2023 ) + Total Inventories (Q: Jun. 2023 )) / count ) / Revenue (Q: Jun. 2023 )
=( (0 + 0) / 1 ) / 189.9
=0 / 189.9
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


SciPlay  (NAS:SCPL) Inventory-to-Revenue Explanation

An increase in Inventory-to-Revenue from one quarter to the next indicates that one of the following is happening:

1. investment in inventory is growing more rapidly than revenue
2. revenue are dropping
No matter which situation is causing the problem, an increase in the Inventory-to-Revenue may signal an oncoming cash flow problem.

Likewise, a decrease in the Inventory-to-Revenue from one quarter to next indicates that one of these is occurring:

1. investment in inventory is shrinking in relation to revenue
2. revenue are increasing
No matter which situation is causing the reduction in the Inventory-to-Revenue, either one suggests that business's inventory levels and its cash flow are effectively managed.

More Related Terms:

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

SciPlay's Days Inventory for the three months ended in Jun. 2023 is calculated as:

Days Inventory=Average Total Inventories (Q: Jun. 2023 )/Cost of Goods Sold (Q: Jun. 2023 )*Days in Period
=0/58.2*365 / 4
=0.00

2. Inventory Turnover measures how fast the company turns over its inventory within a year.

SciPlay's Inventory Turnover for the quarter that ended in Jun. 2023 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Jun. 2023 ) / Average Total Inventories (Q: Jun. 2023 )
=58.2 / 0
=

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


SciPlay Inventory-to-Revenue Related Terms

Thank you for viewing the detailed overview of SciPlay's Inventory-to-Revenue provided by GuruFocus.com. Please click on the following links to see related term pages.


SciPlay (SciPlay) Business Description

Traded in Other Exchanges
N/A
Address
6601 Bermuda Road, Las Vegas, NV, USA, 89119
SciPlay Corp develops, markets, and operates a portfolio of social games played on various mobile and web platforms, including Jackpot Party Casino, Quick Hit Slots, Gold Fish Casino, Hot Shot Casino, Bingo Showdown, MONOPOLY Slots, and 88 Fortunes Slots and a solitaire social game targeted toward casual game players, among others. Its games are available in various formats. The company operates in one segment with one business activity, developing and monetizing social games.
Executives
Gerald D. Cohen director C/O SCIPLAY CORP, 6601 BERMUDA ROAD, LAS VEGAS NV 89119
Daniel Oquinn officer: Interim CFO C/O SCIPLAY CORPORATION, 6601 BERMUDA ROAD, LAS VEGAS NV 89119
Plc Barclays 10 percent owner 1 CHURCHILL PLACE, CANARY WHARF, LONDON X0 E14 5HP
James Bombassei officer: EVP, CFO and Secretary C/O SCIPLAY CORPORATION, 6601 BERMUDA ROAD, LAS VEGAS NV 89119
Antonia Korsanos director C/O LIGHT & WONDER, INC., 6601 BERMUDA ROAD, LAS VEGAS NV 89119
April Henry director C/O SCIENCE STRATEGIC ACQUISITION CORP., 1447 2ND STREET, SANTA MONICA CA 90401
Charles J. Prober director C/O SCIPLAY CORPORATION, 6601 BERMUDA ROAD, LAS VEGAS NV 89119
James Constance P. director C/O LIGHT & WONDER, INC., 6601 BERMUDA ROAD, LAS VEGAS NV 89119
Nicholas Earl director C/O SCIPLAY CORPORATION, 6601 BERMUDA ROAD, LAS VEGAS NV 89119
Michael Marchetti director C/O SCIPLAY CORPORATION, 6601 BERMUDA ROAD, LAS VEGAS NV 89119
Thompson William C Jr director 6650 EL CAMINO ROAD, LAS VEGAS NV 89118
Michael Winterscheidt officer: Chief Accounting Officer & Sec C/O SCIENTIFIC GAMES CORPORATION, 6601 BERMUDA ROAD, LAS VEGAS NV 89119
Barry L Cottle director, officer: Executive Chairman C/O SCIENTIFIC GAMES CORPORATION, 6601 BERMUDA ROAD, LAS VEGAS NV 89119
M. Mendel Pinson director C/O SCIPLAY CORP, 6601 BERMUDA ROAD, LAS VEGAS NV 89119
Frances F Townsend director C/O BAKER BOTTS LLP, THE WARNER, 1299 PENNSYLVANIA AVE., NW, WASHINGTON DC 20004-2400

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